NetsBlox has been updated to version 1.8.0. Most notably this includes:
In projects using multiple roles, "Save" has been replaced with "Save Role" to make it clear that it only saves the current role that you are editing (any other users on different roles will not be automatically saved).
Added historical stock price information to IEXTrading service
Miscellaneous bug fixes and improvements
For more detailed information, check out the release notes!
This is a simple survival style game where the player is a bowl of cheetos trying not to be eaten by a bat that slowly gets faster over time.
This can also be used to demonstrate using variables, loops, branching, events and lists.
All feedback is welcome!
We don't currently have any metrics about the uptime but uptime hasn't been an issue when we have used it in classes at Vanderbilt or any of our studies/summer camps.
NetsBlox is a fork of Snap! with its own backend support (message routing and such requires more backend support). If you are interested, the client code is available at https://github.com/NetsBlox/Snap--Build-Your-Own-Blocks and the rest is at https://github.com/NetsBlox/NetsBlox.
There currently isn't a plan for a text-based equivalent. The codification features should be supported in NetsBlox since it is an extension of Snap!. However, we have been considering other platforms for deployment of NetsBlox projects (such as robotics platforms).
If you decide that NetsBlox might be a good fit for your class and have any more questions feel free to either post them here or just email us directly! Although this platform is convenient, I respond faster to email :)
Our contact email is firstname.lastname@example.org and my email is email@example.com